The game is about playing a stunt, which needs to perform some very dangerous actions in the front of a director. You have to wait until the director says “Action” to start running. Unfortunately, when you need to go back, you cannot press the left arrow, because only the upper arrow is active on this game. The other arrows are not. You use the upper arrow to make the man run and the spacebar to make the man jump. The first level is recommended to try it with the man, then with the bike and only in the end of the game, with the car, because the stunts will be more dangerous and you need first to see what this means when you are a simple stunt.
You don’t benefit of too many instructions, except the fact that you are showed what is the button that you can use to move the character and what is the button or the key which allows you to make the character jump. Some of the jumps could bring death to your character, moment in which the director will say “Cut”. If you reach to a point where you see that you cannot overcome an obstacle in your face, you can simply click R and the level begins again. You know that you have done it spectacularly when you get applauded by the filming crew.
At the end of the levels, you will see how many bones you have broken (it is recommended to keep the number at 0), you will see the damages created by your stunts and the air time, which is the time spent by you in the air, while making the stunts. You may get additional points for the stunts you make in the air. You can win a lot of additional points, but if you break your back and you will not be able to perform any stunt from now on, you will not be rewarded in any way. In that situation, the best reward would be to get your back healthy again.
During the stunts, you will be requested to jump on a trampoline, to go through glass and many others. The most dangerous is when you have to fly only by propelling yourself by a trampoline. You can sumbit the scores, if you want to be remembered when you will enter again this game.
I said that the most dangerous maneuvre is when the character flies into the air a long period, because it will not know exactly in what position it will end on the ground. In my first level I played, my character broke his back and the director yelled “Cut” in about three seconds after I started the level. The trick is to know when to press the upper arrow and when to press the spacebar to lift the character from the ground. If you lift it too soon, it might be too soon and if you lift it too late, it might end up wasting another stunt and you might hear the director saying “Cut” again.



